Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Paragon

Notices

Reply
 
Thread Tools Display Modes
Old Jan 23, 2008, 07:48 AM // 07:48   #21
Krytan Explorer
 
Join Date: Jan 2006
Profession: N/
Advertisement

Disable Ads
Default

Imo Song or purification is better for managing conditions in PvE.

Most area's with heavy conditions will reapply the conditions asap, so removing all every 15 sec is not enough. Song at the cost of only 4 adrenalin is more effective.

Last edited by odly; Jan 23, 2008 at 11:54 AM // 11:54..
odly is offline   Reply With Quote
Old Jan 23, 2008, 08:01 AM // 08:01   #22
Did I hear 7 heroes?
 
Racthoh's Avatar
 
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
Default

There are two conditions that matter in PvE; Blind and Daze. Weakness to a lesser extent but nobody seems to like warriors that deal damage so mainly just Blind and Dazed. Party heals make up for all the other conditions, or, Song of Purification can keep the entire party clean of those other conditions if your party lacks a decent party heal.

Cautery Signet doesn't help all that much. Wiping a Blind or Dazed every 15 seconds isn't very useful, when in most cases, it will be applied again right away. Mostly just blind though since Dazed isn't all that common in PvE.

Quote:
Originally Posted by odly
Imo Song or purification is better for managing conditions in PvE.

Most area's with heavy conditions will reapply the conditions asap, so removing all every 15 sec is not enough. Song at the cost of only 4 adrenalin is more effective.
I agree entirely. Song is 5 strikes however.

It's Just A Flesh Wound! will tear through your energy. If it isn't tearing through your energy apparently you aren't being hit that hard with conditions and you've wasted your elite. In which case even a 4 specced Song of Purification removing 2 conditions from each ally would've been enough.
Racthoh is offline   Reply With Quote
Old Jan 23, 2008, 10:48 PM // 22:48   #23
Krytan Explorer
 
Terraban's Avatar
 
Join Date: Dec 2007
Default

Quote:
Originally Posted by Racthoh
It's Just A Flesh Wound! will tear through your energy. If it isn't tearing through your energy apparently you aren't being hit that hard with conditions and you've wasted your elite. In which case even a 4 specced Song of Purification removing 2 conditions from each ally would've been enough.
In his example of why Plague Touch won't work...he says "when tanked good". I am guessing that this means when the Warrior has all of the aggro, in which case, occasionally using "It's just a flesh wound" on the "tank" wouldn't be that harsh on energy.

Not saying that I think that IJAFW is strong, nor am I recommending having a "tank", but if you are in a situation where you need to keep all conditions off of this one "tank" then IJAFW might be a good idea.
Terraban is offline   Reply With Quote
Old Jan 23, 2008, 10:55 PM // 22:55   #24
Did I hear 7 heroes?
 
Racthoh's Avatar
 
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
Default

In those situations, makes sense. But doesn't the 'tank' have every prot in the game on him so do conditions even matter?
Racthoh is offline   Reply With Quote
Old Jan 24, 2008, 05:08 PM // 17:08   #25
Frost Gate Guardian
 
Shuriken's Avatar
 
Join Date: Oct 2006
Guild: Order of The Flameseekers
Profession: P/
Default

I actually, stupidly enoguh never thought of song of purification, therefore never looked at it close enough. I tested some with song of purification and I think it works mighty fine. Again, thanks for all the ideas & the great discussion going on!
Shuriken is offline   Reply With Quote
Old Jan 27, 2008, 07:52 PM // 19:52   #26
Krytan Explorer
 
Akolo's Avatar
 
Join Date: Jul 2006
Location: Växjö, Sweden
Guild: Stop Stealing [agro]
Profession: Mo/
Default

Quote:
Originally Posted by Shuriken
Motivation 12+3+1
Leadership 12+1
Water Magic 3
Not doing damage on para is like ripping their hands off...
removes the special thing about para which makes them capable of dealing damage while supporting party.
Akolo is offline   Reply With Quote
Old Jan 31, 2008, 04:06 AM // 04:06   #27
Krytan Explorer
 
John Panda's Avatar
 
Join Date: Mar 2007
Location: in my house
Guild: The Arctic Maruarders [TAM]
Profession: A/
Default

imo their is no need for a role like this.

just because it works doesnt make it good, or worthwhile.

i'd rather bring mind blast support eles with extinguish (;
John Panda is offline   Reply With Quote
Old Jan 31, 2008, 04:56 AM // 04:56   #28
Did I hear 7 heroes?
 
Racthoh's Avatar
 
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
Default

Areas where Extinguish is useful are fairly limited. The only area where it's an okay idea would be Abaddon's Gate, but Sogolon gets his Cautery Signet recharged so often that it outclasses Extinguish.

Last edited by Racthoh; Jan 31, 2008 at 05:20 AM // 05:20..
Racthoh is offline   Reply With Quote
Old Jan 31, 2008, 02:11 PM // 14:11   #29
Krytan Explorer
 
Join Date: Jul 2006
Guild: Cold Black Eyes
Profession: W/A
Default

True, but at Abaddon's Gate, the better option is Me/P. I run that specifically for my alliance. A couple of days ago, we had a slow time of 10:02 to clear in NM.
erfweiss is offline   Reply With Quote
Old Jan 31, 2008, 02:47 PM // 14:47   #30
Frost Gate Guardian
 
Shuriken's Avatar
 
Join Date: Oct 2006
Guild: Order of The Flameseekers
Profession: P/
Default

Quote:
Originally Posted by Akolo
Not doing damage on para is like ripping their hands off...
removes the special thing about para which makes them capable of dealing damage while supporting party.
Then I probably rolled the wrong class, for the majorty of people that is then. Because I like builds other then the standard sy, TNTF etc.
Shuriken is offline   Reply With Quote
Old Jan 31, 2008, 02:54 PM // 14:54   #31
Krytan Explorer
 
Akolo's Avatar
 
Join Date: Jul 2006
Location: Växjö, Sweden
Guild: Stop Stealing [agro]
Profession: Mo/
Default

yea but para builds should always have one way of dealing damage.. they can still be "healer" and do dmg. putting 9 points in spear mastery is enough ..
Akolo is offline   Reply With Quote
Old Jan 31, 2008, 06:49 PM // 18:49   #32
Furnace Stoker
 
Painbringer's Avatar
 
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
Default

So if you take [skill]Cautery Signet[/skill] could you not offset the burning with [skill]Remedy Signet[/skill] no energy

I like the idea of frozen armor but only 3 points ?
Painbringer is offline   Reply With Quote
Old Jan 31, 2008, 07:46 PM // 19:46   #33
Forge Runner
 
Moloch Vein's Avatar
 
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
Default

The point with the paragon is that it's an extremely economical class. Playing P/Any is very viable (ok, /W for unlinked PvE skill.) This means you can rune all your used attributes. Sacrificing 12->11 in an attribute or two to get an effective spear is pretty good in these cases.
Moloch Vein is offline   Reply With Quote
Old Jan 31, 2008, 10:55 PM // 22:55   #34
Did I hear 7 heroes?
 
Racthoh's Avatar
 
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
Default

Quote:
Originally Posted by Shuriken
Then I probably rolled the wrong class, for the majorty of people that is then. Because I like builds other then the standard sy, TNTF etc.
There is no reason why a paragon with TNTF and SY cannot deal damage.

Quote:
Originally Posted by Painbringer
So if you take [skill]Cautery Signet[/skill] could you not offset the burning with [skill]Remedy Signet[/skill] no energy

I like the idea of frozen armor but only 3 points ?
Either skill is a wasted slot really. If you're removing a lot of conditions that the burning might cause a lot of damage call for a spot condition removal.
Racthoh is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
PenguinMercenary Paragon 0 Apr 22, 2007 07:55 PM // 19:55
Amy Awien The Campfire 9 Aug 26, 2006 01:08 AM // 01:08
They have anti-farm code, now what about anti-quit and anti-leech code? lansid_drakken Sardelac Sanitarium 5 Jun 11, 2006 07:54 PM // 19:54
Condition lengthening items that don't cause the condition dfscott Questions & Answers 1 Sep 17, 2005 01:01 AM // 01:01
Angels Touch The Riverside Inn 29 Jun 24, 2005 08:48 AM // 08:48


All times are GMT. The time now is 05:28 AM // 05:28.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("